13:24

Brick Wall

Buna , astazi vom incepe prin a incerca sa facem un efect de caramida (Brick Wall) .
Sa incepem , n-am sa mai traduc tutorialul pentru ca este mai usor in engleza de urmat :) :

step 1


1. Let’s start out by creating a new file. I used a 600×500 pixels

canvas set at 72dpi,and set the foreground color #687679, background

color #323F41, press Ctrl+Delete to fill the layer with foreground

color.


step 2


2. Go to Filter - Render - Clouds.


step 3


3. Go to Artistic - Underpainting.

step 4


4. The Underpainting filter setting : Brush size = 40, Texture Coverage


= 40, texture = brick, scaling = 200%, Relief = 18, Light = Top and


then click ok.


step 5


5.Duplicate the background layer (Ctrl + J), the second layer is layer

1. Go to Stylize - Find Edges.


step 6


6. See the Find Edges effect below :



step 7


7. Then Go to filter - Artistic - Dry Brush > Brush size = 3, Brush


Detail =8, Texture = 1 then click ok.

step 8


8. Now change the layer 1 blending mode to overlay, then press Ctrl+E


to merge background layer and layer 1.


step 9


9. Create the another new file, the size is 100x60 pixels and 72dpi.


step 10


10. Now press the D key on your keyboard to set the default colours.

And zoom the layer with 200%.

step 11


11. Select the "Pencil Tool" in the Tools Panel, and set the pencil


with "Hard Round 1 pixel". Then Draw the lines on the edges, like


figure below.

step 12


12. Go to Edit - Define Pattern, it's would be pop out the dialog box

and type "Pattern 1", then click ok.

step 13


13. Back to previous file, select the layer and choose the "Paint


Bucket Tool, the setting would like the figure below:

tep 14


14. Go to the Channels panel, create the new Alpha 1 layer, then fill


the layer with pattern 1.


step 15


15. Go back to the Layers panel, and Go to Filter - Render - Lighting


Effect, the setting would see the figure below:


step 16


16. Go to Image - Adjustmenst- Curves, the setting would see the figure


below:


step 17


17. Then Go to the Channels panel, choose Alpha 1 and hold Ctrl click,

then the layer pattern it would be selected, go back to the Layers

panel, choose the layer. Note: Don't deselect (Ctrl +D) this selection.


step 18


18. Go to Filter - Brush Strokes - Spatter > Spray Radius = 6,

Smoothness = 15, then click ok.

step 19


19. Go to Filter - Blur - Gaussian Blur > 0.5 pixels, then click ok.


Press Ctrl + D deselect.

step 20


20. Duplicate the background layer (Ctrl + J), the second layer is


layer 1. Go to Filter - Render - Lighting Effect, the setting would see


the figure below:


step 21


21. Go to Image - Adjustmenst- Curves, the setting would see the figure


below, then change the layer 1 blending mode to overlay.

step 22


22. Create the new layer on the top layer, fill with white colo. Go to

Filter - Noise - Add Noise and the setting would see the figure below:

step 23


23. Go to Filter - Sketch - Note Paper > Image Balance = 25, Graininess

= 10, Relief = 5, then click ok.

step 24


24. Go to Filter - Blur - Motion Blur > Angle = 0, Distance = 10

pixels, then click ok.


step 25


25. Then change this layer blending mode to Overlay


step 26


26. Go to Image - Adjustmenst- Curves, the setting would see the figure

below,


step 27


27. The Final effect.


Sper ca v-a-ti descurcat :) . Multumesc